using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0)] public partial class OrnateElvenChestSouthAddon : BaseAddonContainer { [Constructible] public OrnateElvenChestSouthAddon() : base(0x3098) { AddComponent(new AddonContainerComponent(0x3099), -1, 0, 0); } public override BaseAddonContainerDeed Deed => new OrnateElvenChestSouthDeed(); public override bool RetainDeedHue => true; public override int DefaultGumpID => 0x10C; public override int DefaultDropSound => 0x42; } [SerializationGenerator(0)] public partial class OrnateElvenChestSouthDeed : BaseAddonContainerDeed { [Constructible] public OrnateElvenChestSouthDeed() { } public override BaseAddonContainer Addon => new OrnateElvenChestSouthAddon(); public override int LabelNumber => 1072862; // ornate elven chest (south) } }