using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items { [SerializationGenerator(0, false)] public partial class ShrineOfWisdomAddon : BaseAddon { [Constructible] public ShrineOfWisdomAddon() { AddComponent(new ShrineOfWisdomComponent(0x14C3), 0, 0, 0); AddComponent(new ShrineOfWisdomComponent(0x14C6), 1, 0, 0); AddComponent(new ShrineOfWisdomComponent(0x14D4), 0, 1, 0); AddComponent(new ShrineOfWisdomComponent(0x14D5), 1, 1, 0); Hue = 0x47E; } } [Forge] [SerializationGenerator(0, false)] public partial class ShrineOfWisdomComponent : AddonComponent { [Constructible] public ShrineOfWisdomComponent(int itemID) : base(itemID) { } public override int LabelNumber => 1062046; // Shrine of Wisdom } }