using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class WaterTroughEastAddon : BaseAddon, IWaterSource { [Constructible] public WaterTroughEastAddon() { AddComponent(new AddonComponent(0xB41), 0, 0, 0); AddComponent(new AddonComponent(0xB42), 0, 1, 0); } public override BaseAddonDeed Deed => new WaterTroughEastDeed(); int IHasQuantity.Quantity { get => 500; set { } } } [SerializationGenerator(0, false)] public partial class WaterTroughEastDeed : BaseAddonDeed { [Constructible] public WaterTroughEastDeed() { } public override BaseAddon Addon => new WaterTroughEastAddon(); public override int LabelNumber => 1044349; // water trough (east) } }