using ModernUO.Serialization; namespace Server.Items { [Flippable(0x2B73, 0x316A)] [SerializationGenerator(0)] public partial class WingedHelm : BaseArmor { [Constructible] public WingedHelm() : base(0x2B73) => Weight = 5.0; public override int RequiredRaces => Race.AllowElvesOnly; public override int BasePhysicalResistance => 5; public override int BaseFireResistance => 1; public override int BaseColdResistance => 2; public override int BasePoisonResistance => 2; public override int BaseEnergyResistance => 5; public override int InitMinHits => 45; public override int InitMaxHits => 55; public override int AosStrReq => 25; public override int OldStrReq => 25; public override int ArmorBase => 40; public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate; } }