using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class SmallPlateJingasa : BaseArmor { [Constructible] public SmallPlateJingasa() : base(0x2784) => Weight = 5.0; public override int BasePhysicalResistance => 7; public override int BaseFireResistance => 2; public override int BaseColdResistance => 2; public override int BasePoisonResistance => 2; public override int BaseEnergyResistance => 2; public override int InitMinHits => 55; public override int InitMaxHits => 60; public override int AosStrReq => 55; public override int OldStrReq => 55; public override int ArmorBase => 4; public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate; } }