using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class StandardPlateKabuto : BaseArmor { [Constructible] public StandardPlateKabuto() : base(0x2789) => Weight = 6.0; public override int BasePhysicalResistance => 6; public override int BaseFireResistance => 2; public override int BaseColdResistance => 2; public override int BasePoisonResistance => 2; public override int BaseEnergyResistance => 3; public override int InitMinHits => 60; public override int InitMaxHits => 65; public override int AosStrReq => 70; public override int OldStrReq => 70; public override int ArmorBase => 3; public override ArmorMaterialType MaterialType => ArmorMaterialType.Plate; } }