using ModernUO.Serialization; namespace Server.Items; [Furniture] [Flippable(0x24D0, 0x24D1, 0x24D2, 0x24D3, 0x24D4)] [SerializationGenerator(0, false)] public partial class BambooScreen : Item { [Constructible] public BambooScreen() : base(0x24D0) => Weight = 20.0; } [Furniture] [Flippable(0x24CB, 0x24CC, 0x24CD, 0x24CE, 0x24CF)] [SerializationGenerator(0, false)] public partial class ShojiScreen : Item { [Constructible] public ShojiScreen() : base(0x24CB) => Weight = 20.0; }