using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class StatueSouth : Item { [Constructible] public StatueSouth() : base(0x139A) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatueSouth2 : Item { [Constructible] public StatueSouth2() : base(0x1227) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatueNorth : Item { [Constructible] public StatueNorth() : base(0x139B) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatueWest : Item { [Constructible] public StatueWest() : base(0x1226) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatueEast : Item { [Constructible] public StatueEast() : base(0x139C) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatueEast2 : Item { [Constructible] public StatueEast2() : base(0x1224) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatueSouthEast : Item { [Constructible] public StatueSouthEast() : base(0x1225) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class BustSouth : Item { [Constructible] public BustSouth() : base(0x12CB) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class BustEast : Item { [Constructible] public BustEast() : base(0x12CA) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatuePegasus : Item { [Constructible] public StatuePegasus() : base(0x139D) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class StatuePegasus2 : Item { [Constructible] public StatuePegasus2() : base(0x1228) => Weight = 10; public override bool ForceShowProperties => ObjectPropertyList.Enabled; } [SerializationGenerator(0, false)] public partial class SmallTowerSculpture : Item { [Constructible] public SmallTowerSculpture() : base(0x241A) => Weight = 20.0; }