using ModernUO.Serialization; namespace Server.Items; [Flippable(0xe43, 0xe42)] [SerializationGenerator(0, false)] public partial class WoodenTreasureChest : BaseTreasureChest { [Constructible] public WoodenTreasureChest() : base(0xE43) { } } [Flippable(0xe41, 0xe40)] [SerializationGenerator(0, false)] public partial class MetalGoldenTreasureChest : BaseTreasureChest { [Constructible] public MetalGoldenTreasureChest() : base(0xE41) { } } [Flippable(0x9ab, 0xe7c)] [SerializationGenerator(0, false)] public partial class MetalTreasureChest : BaseTreasureChest { [Constructible] public MetalTreasureChest() : base(0x9AB) { } }