using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class FarmableCarrot : FarmableCrop { [Constructible] public FarmableCarrot() : base(GetCropID()) { } public static int GetCropID() => 3190; public override Item GetCropObject() => new Carrot { ItemID = Utility.Random(3191, 2) }; public override int GetPickedID() => 3254; }