using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class FarmableFlax : FarmableCrop { [Constructible] public FarmableFlax() : base(GetCropID()) { } public static int GetCropID() => Utility.Random(6809, 3); public override Item GetCropObject() => new Flax { ItemID = Utility.Random(6812, 2) }; public override int GetPickedID() => 3254; }