using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class PieceWhiteKing : BasePiece { public PieceWhiteKing(BaseBoard board) : base(0x3587, board) { } public override string DefaultName => "white king"; } [SerializationGenerator(0, false)] public partial class PieceBlackKing : BasePiece { public PieceBlackKing(BaseBoard board) : base(0x358E, board) { } public override string DefaultName => "black king"; } [SerializationGenerator(0, false)] public partial class PieceWhiteQueen : BasePiece { public PieceWhiteQueen(BaseBoard board) : base(0x358A, board) { } public override string DefaultName => "white queen"; } [SerializationGenerator(0, false)] public partial class PieceBlackQueen : BasePiece { public PieceBlackQueen(BaseBoard board) : base(0x3591, board) { } public override string DefaultName => "black queen"; } [SerializationGenerator(0, false)] public partial class PieceWhiteRook : BasePiece { public PieceWhiteRook(BaseBoard board) : base(0x3586, board) { } public override string DefaultName => "white rook"; } [SerializationGenerator(0, false)] public partial class PieceBlackRook : BasePiece { public PieceBlackRook(BaseBoard board) : base(0x358D, board) { } public override string DefaultName => "black rook"; } [SerializationGenerator(0, false)] public partial class PieceWhiteBishop : BasePiece { public PieceWhiteBishop(BaseBoard board) : base(0x3585, board) { } public override string DefaultName => "white bishop"; } [SerializationGenerator(0, false)] public partial class PieceBlackBishop : BasePiece { public PieceBlackBishop(BaseBoard board) : base(0x358C, board) { } public override string DefaultName => "black bishop"; } [SerializationGenerator(0, false)] public partial class PieceWhiteKnight : BasePiece { public PieceWhiteKnight(BaseBoard board) : base(0x3588, board) { } public override string DefaultName => "white knight"; } [SerializationGenerator(0, false)] public partial class PieceBlackKnight : BasePiece { public PieceBlackKnight(BaseBoard board) : base(0x358F, board) { } public override string DefaultName => "black knight"; } [SerializationGenerator(0, false)] public partial class PieceWhitePawn : BasePiece { public PieceWhitePawn(BaseBoard board) : base(0x3589, board) { } public override string DefaultName => "white pawn"; } [SerializationGenerator(0, false)] public partial class PieceBlackPawn : BasePiece { public PieceBlackPawn(BaseBoard board) : base(0x3590, board) { } public override string DefaultName => "black pawn"; }