using System; using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class CandelabraStand : BaseLight { [Constructible] public CandelabraStand() : base(0xA29) { Duration = TimeSpan.Zero; // Never burnt out Burning = false; Light = LightType.Circle225; Weight = 20.0; } public override int LitItemID => 0xB26; public override int UnlitItemID => 0xA29; }