using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class ShieldOfInvulnerability : OrderShield { [Constructible] public ShieldOfInvulnerability() { Hue = 0x4F2; Attributes.SpellChanneling = 1; Attributes.ReflectPhysical = 10; Attributes.DefendChance = 15; ArmorAttributes.LowerStatReq = 100; } public override int LabelNumber => 1070693; public override int BasePhysicalResistance => 8; public override int BaseFireResistance => 0; public override int BaseColdResistance => 0; public override int BasePoisonResistance => 0; public override int BaseEnergyResistance => 0; public override int InitMinHits => 255; public override int InitMaxHits => 255; public override bool Validate(Mobile m) => true; }