using System; using ModernUO.Serialization; using Server.Gumps; using Server.Network; namespace Server.Items; [SerializationGenerator(0, false)] public partial class HairDye : Item { [Constructible] public HairDye() : base(0xEFF) => Weight = 1.0; public override int LabelNumber => 1041060; // Hair Dye public override void OnDoubleClick(Mobile from) { if (from.InRange(GetWorldLocation(), 1)) { from.SendGump(new HairDyeGump(this)); } else { from.LocalOverheadMessage(MessageType.Regular, 906, 1019045); // I can't reach that. } } } public class HairDyeGump : Gump { private static HairDyeEntry[] _entries = { new("*****", 1602, 26), new("*****", 1628, 27), new("*****", 1502, 32), new("*****", 1302, 32), new("*****", 1402, 32), new("*****", 1202, 24), new("*****", 2402, 29), new("*****", 2213, 6), new("*****", 1102, 8), new("*****", 1110, 8), new("*****", 1118, 16), new("*****", 1134, 16) }; private HairDye _hairDye; public override bool Singleton => true; public HairDyeGump(HairDye dye) : base(50, 50) { _hairDye = dye; AddPage(0); AddBackground(100, 10, 350, 355, 2600); AddBackground(120, 54, 110, 270, 5100); AddHtmlLocalized(70, 25, 400, 35, 1011013); //
Hair Color Selection Menu
AddButton(149, 328, 4005, 4007, 1); AddHtmlLocalized(185, 329, 250, 35, 1011014); // Dye my hair this color! for (var i = 0; i < _entries.Length; ++i) { AddLabel(130, 59 + i * 22, _entries[i].HueStart - 1, _entries[i].Name); AddButton(207, 60 + i * 22, 5224, 5224, 0, GumpButtonType.Page, i + 1); } for (var i = 0; i < _entries.Length; ++i) { var e = _entries[i]; AddPage(i + 1); for (var j = 0; j < e.HueCount; ++j) { AddLabel(278 + j / 16 * 80, 52 + j % 16 * 17, e.HueStart + j - 1, "*****"); AddRadio(260 + j / 16 * 80, 52 + j % 16 * 17, 210, 211, false, i * 100 + j); } } } public override void OnResponse(NetState from, in RelayInfo info) { if (_hairDye.Deleted) { return; } var m = from.Mobile; var switches = info.Switches; if (!_hairDye.IsChildOf(m.Backpack)) { m.SendLocalizedMessage(1042010); // You must have the object in your backpack to use it. return; } if (info.ButtonID != 0 && switches.Length > 0) { if (m.HairItemID == 0 && m.FacialHairItemID == 0) { m.SendLocalizedMessage(502623); // You have no hair to dye and cannot use this } else { // To prevent this from being exploited, the hue is abstracted into an internal list var entryIndex = Math.DivRem(switches[0], 100, out var hueOffset); if (entryIndex >= 0 && entryIndex < _entries.Length) { var e = _entries[entryIndex]; if (hueOffset >= 0 && hueOffset < e.HueCount) { var hue = e.HueStart + hueOffset; m.HairHue = hue; m.FacialHairHue = hue; m.SendLocalizedMessage(501199); // You dye your hair _hairDye.Delete(); m.PlaySound(0x4E); } } } } else { m.SendLocalizedMessage(501200); // You decide not to dye your hair } } private class HairDyeEntry { public HairDyeEntry(string name, int hueStart, int hueCount) { Name = name; HueStart = hueStart; HueCount = hueCount; } public string Name { get; } public int HueStart { get; } public int HueCount { get; } } }