using ModernUO.Serialization; namespace Server.Items; [Flippable(0xE41, 0xE40)] [SerializationGenerator(0, false)] public partial class TrashChest : Container { [Constructible] public TrashChest() : base(0xE41) => Movable = false; public override int DefaultMaxWeight => 0; // A value of 0 signals unlimited weight public override bool IsDecoContainer => false; public override bool OnDragDrop(Mobile from, Item dropped) { if (base.OnDragDrop(from, dropped)) { PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.Random(1042891, 8)); dropped.Delete(); return true; } return false; } public override bool OnDragDropInto(Mobile from, Item item, Point3D p) { if (base.OnDragDropInto(from, item, p)) { PublicOverheadMessage(MessageType.Regular, 0x3B2, Utility.Random(1042891, 8)); item.Delete(); return true; } return false; } }