using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class TribalBerry : Item { [Constructible] public TribalBerry(int amount = 1) : base(0x9D0) { Weight = 1.0; Stackable = true; Amount = amount; Hue = 6; } public override int LabelNumber => 1040001; // tribal berry }