using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class QuiverOfFire : ElvenQuiver { [Constructible] public QuiverOfFire() => Hue = 0x4E7; public override int LabelNumber => 1073109; // quiver of fire public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct ) { cold = pois = nrgy = chaos = direct = 0; phys = fire = 50; } }