using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class QuiverOfIce : ElvenQuiver { [Constructible] public QuiverOfIce() => Hue = 0x4ED; public override int LabelNumber => 1073110; // quiver of ice public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct ) { fire = pois = nrgy = chaos = direct = 0; phys = cold = 50; } }