using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class QuiverOfLightning : ElvenQuiver { [Constructible] public QuiverOfLightning() => Hue = 0x4F9; public override int LabelNumber => 1073112; // Quiver of Lightning public override void AlterBowDamage( ref int phys, ref int fire, ref int cold, ref int pois, ref int nrgy, ref int chaos, ref int direct ) { fire = cold = pois = chaos = direct = 0; phys = nrgy = 50; } }