using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Shaft : Item, ICommodity { [Constructible] public Shaft(int amount = 1) : base(0x1BD4) { Stackable = true; Amount = amount; } public override double DefaultWeight => 0.1; int ICommodity.DescriptionNumber => LabelNumber; bool ICommodity.IsDeedable => true; }