using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Fish : Item, ICarvable { [Constructible] public Fish(int amount = 1) : base(Utility.Random(0x09CC, 4)) { Stackable = true; Weight = 1.0; Amount = amount; } public void Carve(Mobile from, Item item) { ScissorHelper(from, new RawFishSteak(), 4); } }