using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Bone : Item, ICommodity { [Constructible] public Bone(int amount = 1) : base(0xf7e) { Stackable = true; Amount = amount; Weight = 1.0; } int ICommodity.DescriptionNumber => LabelNumber; bool ICommodity.IsDeedable => true; }