using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class MetalShield : BaseShield { [Constructible] public MetalShield() : base(0x1B7B) => Weight = 6.0; public override int BasePhysicalResistance => 0; public override int BaseFireResistance => 1; public override int BaseColdResistance => 0; public override int BasePoisonResistance => 0; public override int BaseEnergyResistance => 0; public override int InitMinHits => 50; public override int InitMaxHits => 65; public override int AosStrReq => 45; public override int ArmorBase => 11; }