using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class BookOfNinjitsu : Spellbook { [Constructible] public BookOfNinjitsu(ulong content = 0xFF) : base(content, 0x23A0) => Layer = Core.ML ? Layer.OneHanded : Layer.Invalid; public override SpellbookType SpellbookType => SpellbookType.Ninja; public override int BookOffset => 500; public override int BookCount => 8; }