using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class NecromancerSpellbook : Spellbook { [Constructible] public NecromancerSpellbook(ulong content = 0) : base(content, 0x2253) => Layer = Core.ML ? Layer.OneHanded : Layer.Invalid; public override SpellbookType SpellbookType => SpellbookType.Necromancer; public override int BookOffset => 100; public override int BookCount => Core.SE ? 17 : 16; }