using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public partial class LesserExplosionPotion : BaseExplosionPotion { [Constructible] public LesserExplosionPotion() : base(PotionEffect.ExplosionLesser) { } public override int MinDamage => 5; public override int MaxDamage => 10; }