using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0)] public partial class SpellweavingBook : Spellbook { [Constructible] public SpellweavingBook(ulong content = 0) : base(content, 0x2D50) { Hue = 0x8A2; Layer = Layer.OneHanded; } public override SpellbookType SpellbookType => SpellbookType.Arcanist; public override int BookOffset => 600; public override int BookCount => 16; }