using ModernUO.Serialization; using Server.Mobiles; namespace Server.Items; [SerializationGenerator(0, false)] public partial class StoneMiningBook : Item { [Constructible] public StoneMiningBook() : base(0xFBE) => Weight = 1.0; public override int LabelNumber => 1153530; // Mining For Quality Stone public override void OnDoubleClick(Mobile from) { var pm = from as PlayerMobile; if (!IsChildOf(from.Backpack)) { from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it. } else if (pm == null || from.Skills.Mining.Base < 100.0) { from.SendLocalizedMessage(1080041); // Only a Grandmaster Miner can learn from this book. } else if (pm.StoneMining) { from.SendLocalizedMessage(1080066); // You have already learned this information. } else { pm.StoneMining = true; // You have learned to mine for stones. Target mountains when mining to find stones. pm.SendLocalizedMessage(1080045); Delete(); } } }