using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Froe : BaseTool { [Constructible] public Froe() : base(0x10E5) => Weight = 1.0; [Constructible] public Froe(int uses) : base(uses, 0x10E5) => Weight = 1.0; public override CraftSystem CraftSystem => DefCarpentry.CraftSystem; }