using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [SerializationGenerator(0, false)] public partial class Hammer : BaseTool { [Constructible] public Hammer() : base(0x102A) => Weight = 2.0; [Constructible] public Hammer(int uses) : base(uses, 0x102A) => Weight = 2.0; public override CraftSystem CraftSystem => DefCarpentry.CraftSystem; }