using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [SerializationGenerator(0, false)] public partial class MalletAndChisel : BaseTool { [Constructible] public MalletAndChisel() : base(0x12B3) => Weight = 1.0; [Constructible] public MalletAndChisel(int uses) : base(uses, 0x12B3) => Weight = 1.0; public override CraftSystem CraftSystem => DefMasonry.CraftSystem; }