using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [SerializationGenerator(0, false)] public partial class MortarPestle : BaseTool { [Constructible] public MortarPestle() : base(0xE9B) => Weight = 1.0; [Constructible] public MortarPestle(int uses) : base(uses, 0xE9B) => Weight = 1.0; public override CraftSystem CraftSystem => DefAlchemy.CraftSystem; }