using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [SerializationGenerator(0, false)] public partial class SewingKit : BaseTool { [Constructible] public SewingKit() : base(0xF9D) => Weight = 2.0; [Constructible] public SewingKit(int uses) : base(uses, 0xF9D) => Weight = 2.0; public override CraftSystem CraftSystem => DefTailoring.CraftSystem; }