using ModernUO.Serialization; using Server.Engines.Craft; namespace Server.Items; [Flippable(0x1032, 0x1033)] [SerializationGenerator(0, false)] public partial class SmoothingPlane : BaseTool { [Constructible] public SmoothingPlane() : base(0x1032) => Weight = 1.0; [Constructible] public SmoothingPlane(int uses) : base(uses, 0x1032) => Weight = 1.0; public override CraftSystem CraftSystem => DefCarpentry.CraftSystem; }