using System; using ModernUO.Serialization; namespace Server.Items; [SerializationGenerator(0, false)] public abstract partial class BaseWaterContainer : Container, IHasQuantity { public BaseWaterContainer(int item_Id, bool filled) : base(item_Id) => _quantity = filled ? MaxQuantity : 0; public abstract int EmptyItemId { get; } public abstract int FullItemId { get; } public abstract int MaxQuantity { get; } public override int DefaultGumpID => 0x3e; [CommandProperty(AccessLevel.GameMaster)] public virtual bool IsEmpty => _quantity <= 0; [CommandProperty(AccessLevel.GameMaster)] public virtual bool IsFull => _quantity >= MaxQuantity; [SerializableProperty(0)] [CommandProperty(AccessLevel.GameMaster)] public virtual int Quantity { get => _quantity; set { if (value != _quantity) { _quantity = Math.Clamp(value, 0, MaxQuantity); Movable = !IsLockedDown && IsEmpty; ItemID = IsEmpty ? EmptyItemId : FullItemId; if (!IsEmpty) { var rootParent = RootParent; if (rootParent?.Map != null && rootParent.Map != Map.Internal) { MoveToWorld(rootParent.Location, rootParent.Map); } } InvalidateProperties(); this.MarkDirty(); } } } public override void OnDoubleClick(Mobile from) { if (IsEmpty) { base.OnDoubleClick(from); } } public override void OnSingleClick(Mobile from) { if (IsEmpty) { base.OnSingleClick(from); } else if (Name == null) { LabelTo(from, LabelNumber); } else { LabelTo(from, Name); } } public override void OnAosSingleClick(Mobile from) { if (IsEmpty) { base.OnAosSingleClick(from); } else if (Name == null) { LabelTo(from, LabelNumber); } else { LabelTo(from, Name); } } public override void GetProperties(IPropertyList list) { if (IsEmpty) { base.GetProperties(list); } } public override bool OnDragDropInto(Mobile from, Item item, Point3D p) => IsEmpty && base.OnDragDropInto(from, item, p); }