using ModernUO.Serialization; using Server.Engines.VeteranRewards; namespace Server.Items; [Furniture] [SerializationGenerator(0)] public partial class CommodityDeedBox : BaseContainer, IRewardItem { [InvalidateProperties] [SerializableField(0)] [SerializedCommandProperty(AccessLevel.GameMaster)] private bool _isRewardItem; [Constructible] public CommodityDeedBox() : base(0x9AA) { Hue = 0x47; Weight = 4.0; } public override int LabelNumber => 1080523; // Commodity Deed Box public override int DefaultGumpID => 0x43; public override void GetProperties(IPropertyList list) { base.GetProperties(list); if (_isRewardItem) { list.Add(1076217); // 1st Year Veteran Reward } } public static CommodityDeedBox Find(Item deed) { var parent = deed; while (parent != null && parent is not CommodityDeedBox) { parent = parent.Parent as Item; } return parent as CommodityDeedBox; } }