using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0)] public partial class TrueAssassinSpike : AssassinSpike { [Constructible] public TrueAssassinSpike() { Attributes.AttackChance = 4; Attributes.WeaponDamage = 4; } public override int LabelNumber => 1073517; // true assassin spike } }