using ModernUO.Serialization; using System.Collections.Generic; namespace Server.Mobiles { [SerializationGenerator(0, false)] public partial class Provisioner : BaseVendor { private readonly List m_SBInfos = new(); [Constructible] public Provisioner() : base("the provisioner") { SetSkill(SkillName.Camping, 45.0, 68.0); SetSkill(SkillName.Tactics, 45.0, 68.0); } protected override List SBInfos => m_SBInfos; public override void InitSBInfo() { m_SBInfos.Add(new SBProvisioner()); if (IsTokunoVendor) { m_SBInfos.Add(new SBSEHats()); } } } }