using System.Text.Json.Serialization; namespace Server.Regions; public class BattleRegion : DungeonRegion { [JsonConstructor] // Don't include parent, since it is special public BattleRegion(string name, Map map, int priority, params Rectangle3D[] area) : base(name, map, priority, area) { } public BattleRegion(string name, Map map, Region parent, params Rectangle3D[] area) : base(name, map, parent, area) { } public BattleRegion(string name, Map map, Region parent, int priority, params Rectangle3D[] area) : base(name, map, parent, priority, area) { } }