using System; using Server.Collections; using Server.Items; using Server.Mobiles; using Server.Targeting; namespace Server.Spells.Necromancy; public class PoisonStrikeSpell : NecromancerSpell, ITargetingSpell { private static readonly SpellInfo _info = new( "Poison Strike", "In Vas Nox", 203, 9031, Reagent.NoxCrystal ); public PoisonStrikeSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info) { } public override TimeSpan CastDelayBase => TimeSpan.FromSeconds(Core.ML ? 1.75 : 1.5); public override double RequiredSkill => 50.0; public override int RequiredMana => 17; public override bool DelayedDamage => false; public void Target(Mobile m) { if (CheckHSequence(m)) { SpellHelper.Turn(Caster, m); /* Creates a blast of poisonous energy centered on the target. * The main target is inflicted with a large amount of Poison damage, and all valid targets in a radius of 2 tiles around the main target are inflicted with a lesser effect. * One tile from main target receives 50% damage, two tiles from target receives 33% damage. */ // CheckResisted( m ); // Check magic resist for skill, but do not use return value // reports from OSI: Necro spells don't give Resist gain var map = m.Map; if (map != null) { Effects.SendLocationParticles( EffectItem.Create(m.Location, m.Map, EffectItem.DefaultDuration), 0x36B0, 1, 14, 63, 7, 9915, 0 ); Effects.PlaySound(m.Location, m.Map, 0x229); var damage = Utility.RandomMinMax(Core.ML ? 32 : 36, 40) * ((300 + GetDamageSkill(Caster) * 9) / 1000); var sdiBonus = (double)AosAttributes.GetValue(Caster, AosAttribute.SpellDamage) / 100; var pvmDamage = damage * (1 + sdiBonus); if (Core.ML && sdiBonus > 0.15) { sdiBonus = 0.15; } var pvpDamage = damage * (1 + sdiBonus); using var pool = PooledRefQueue.Create(); if (Caster.CanBeHarmful(m, false)) { pool.Enqueue(m); } var cbc = Caster as BaseCreature; var isMonster = cbc?.Controlled == false && (cbc.IsAnimatedDead || !cbc.Summoned); foreach (Mobile targ in m.GetMobilesInRange(2)) { if (targ == Caster || m == targ || !SpellHelper.ValidIndirectTarget(Caster, targ) || !Caster.CanBeHarmful(targ, false)) { continue; } if (isMonster && targ.Player) { continue; } // Animate dead casting poison strike shouldn't hit: familiars or player or pets if (targ is BaseCreature bc) { if (bc.IsAnimatedDead) { continue; } if (isMonster && (bc.Controlled || bc.Summoned || bc.Team == cbc.Team || bc.IsNecroFamiliar)) { continue; } } pool.Enqueue(targ); } while (pool.Count > 0) { var targ = pool.Dequeue(); int num; if (targ.InRange(m.Location, 0)) { num = 1; } else if (targ.InRange(m.Location, 1)) { num = 2; } else { num = 3; } Caster.DoHarmful(targ); SpellHelper.Damage( this, targ, (m.Player && Caster.Player ? pvpDamage : pvmDamage) / num, 0, 0, 0, 100, 0 ); } } } } public override void OnCast() { Caster.Target = new SpellTarget(this, TargetFlags.Harmful); } }