using Server.Collections; namespace Server.Spells.Seventh { public class ChainLightningSpell : MagerySpell, ITargetingSpell { private static readonly SpellInfo _info = new( "Chain Lightning", "Vas Ort Grav", 209, 9022, false, Reagent.BlackPearl, Reagent.Bloodmoss, Reagent.MandrakeRoot, Reagent.SulfurousAsh ); public ChainLightningSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info) { } public override SpellCircle Circle => SpellCircle.Seventh; public override bool DelayedDamage => true; public void Target(IPoint3D p) { var loc = (p as Item)?.GetWorldLocation() ?? new Point3D(p); if (SpellHelper.CheckTown(loc, Caster) && CheckSequence()) { SpellHelper.Turn(Caster, p); var map = Caster.Map; if (map != null) { var pvp = false; using var pool = PooledRefQueue.Create(); foreach (var m in map.GetMobilesInRange(loc, 2)) { if (Core.AOS && (m == Caster || !Caster.InLOS(m)) || !SpellHelper.ValidIndirectTarget(Caster, m) || !Caster.CanBeHarmful(m, false)) { continue; } if (m.Player) { pvp = true; } pool.Enqueue(m); } if (pool.Count > 0) { double damage = Core.AOS ? GetNewAosDamage(51, 1, 5, pvp) : Utility.Random(27, 22); if (pool.Count > 2) { if (Core.AOS) { damage *= 2; } damage /= pool.Count; } while (pool.Count > 0) { var toDeal = damage; var m = pool.Dequeue(); if (!Core.AOS && CheckResisted(m)) { toDeal *= 0.5; m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy. } toDeal *= GetDamageScalar(m); Caster.DoHarmful(m); SpellHelper.Damage(this, m, toDeal, 0, 0, 0, 0, 100); m.BoltEffect(0); } } else { Caster.PlaySound(0x29); } } } } public override void OnCast() { Caster.Target = new SpellTarget(this, allowGround: true); } } }