using System; using Server.Targeting; namespace Server.Spells.Seventh { public class ManaVampireSpell : MagerySpell, ITargetingSpell { private static readonly SpellInfo _info = new( "Mana Vampire", "Ort Sanct", 221, 9032, Reagent.BlackPearl, Reagent.Bloodmoss, Reagent.MandrakeRoot, Reagent.SpidersSilk ); public ManaVampireSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info) { } public override SpellCircle Circle => SpellCircle.Seventh; public void Target(Mobile m) { if (CheckHSequence(m)) { SpellHelper.Turn(Caster, m); SpellHelper.CheckReflect((int)Circle, Caster, ref m); m.Spell?.OnCasterHurt(); m.Paralyzed = false; var toDrain = 0; if (Core.AOS) { toDrain = (int)(GetDamageSkill(Caster) - GetResistSkill(m)); if (!m.Player) { toDrain /= 2; } } else if (CheckResisted(m)) { m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy. } else { toDrain = m.Mana; } // Will not drain more than the target has currently toDrain = Math.Min(m.Mana, toDrain); m.Mana -= toDrain; Caster.Mana += toDrain; if (Core.AOS) { m.FixedParticles(0x374A, 1, 15, 5054, 23, 7, EffectLayer.Head); m.PlaySound(0x1F9); Caster.FixedParticles(0x0000, 10, 5, 2054, EffectLayer.Head); } else { m.FixedParticles(0x374A, 10, 15, 5054, EffectLayer.Head); m.PlaySound(0x1F9); } HarmfulSpell(m); } } public override void OnCast() { Caster.Target = new SpellTarget(this, TargetFlags.Harmful); } public override double GetResistPercent(Mobile target) => 98.0; } }