using Server.Collections; namespace Server.Spells.Seventh { public class MeteorSwarmSpell : MagerySpell, ITargetingSpell { private static readonly SpellInfo _info = new( "Meteor Swarm", "Flam Kal Des Ylem", 233, 9042, false, Reagent.Bloodmoss, Reagent.MandrakeRoot, Reagent.SulfurousAsh, Reagent.SpidersSilk ); public MeteorSwarmSpell(Mobile caster, Item scroll = null) : base(caster, scroll, _info) { } public override SpellCircle Circle => SpellCircle.Seventh; public override bool DelayedDamage => true; public void Target(IPoint3D p) { if (SpellHelper.CheckTown(p, Caster) && CheckSequence()) { SpellHelper.Turn(Caster, p); if (p is Item item) { p = item.GetWorldLocation(); } var map = Caster.Map; var playerVsPlayer = false; var loc = new Point3D(p); if (map != null) { using var queue = PooledRefQueue.Create(); foreach (var m in map.GetMobilesInRange(loc, 2)) { if (Caster == m || !SpellHelper.ValidIndirectTarget(Caster, m) || !Caster.CanBeHarmful(m, false) || Core.AOS && !Caster.InLOS(m)) { continue; } if (m.Player) { playerVsPlayer = true; } queue.Enqueue(m); } double damage = Core.AOS ? GetNewAosDamage(51, 1, 5, playerVsPlayer) : Utility.Random(27, 22); int count = queue.Count; if (count > 0) { Effects.PlaySound(loc, Caster.Map, 0x160); if (Core.AOS && count > 2) { damage = damage * 2 / count; } else if (!Core.AOS) { damage /= count; } while (queue.Count > 0) { var m = queue.Dequeue(); var toDeal = damage; if (!Core.AOS && CheckResisted(m)) { damage *= 0.5; m.SendLocalizedMessage(501783); // You feel yourself resisting magical energy. } toDeal *= GetDamageScalar(m); Caster.DoHarmful(m); SpellHelper.Damage(this, m, toDeal, 0, 100, 0, 0, 0); Caster.MovingParticles(m, 0x36D4, 7, 0, false, true, 9501, 1, 0, 0x100); } } } } } public override void OnCast() { Caster.Target = new SpellTarget(this, allowGround: true); } } }