using System; using System.Collections.Generic; using Server.Items; using Xunit; namespace Server.Tests.Maps; [Collection("Sequential Server Tests")] public class MultiEnumeratorTests { [Fact] public void MultiEnumerator_FiltersByBoundsAndOrder() { var map = Map.Felucca; var rect = new Rectangle2D(100, 100, 32, 32); var multis = new TestMulti[3]; try { multis[0] = CreateMulti(map, new Point3D(105, 105, 0)); multis[1] = CreateMulti(map, new Point3D(130, 130, 0)); multis[2] = CreateMulti(map, new Point3D(90, 90, 0)); var found = new List(); foreach (var multi in map.GetMultisInBounds(rect)) { found.Add(multi); } Assert.Equal(2, found.Count); Assert.All(found, multi => Assert.True(rect.Contains(multi.Location))); Assert.Equal(new[] { multis[0], multis[1] }, found); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_DeletedMultisAreSkipped() { var map = Map.Felucca; var rect = new Rectangle2D(200, 200, 16, 16); var multis = new TestMulti[3]; try { multis[0] = CreateMulti(map, new Point3D(205, 205, 0)); multis[1] = CreateMulti(map, new Point3D(206, 205, 0)); multis[2] = CreateMulti(map, new Point3D(207, 205, 0)); multis[1].Delete(); var found = new List(); foreach (var multi in map.GetMultisInBounds(rect)) { found.Add(multi); } Assert.Equal(new[] { multis[0], multis[2] }, found); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_RespectsMakeBoundsInclusiveFlag() { var map = Map.Felucca; var rect = new Rectangle2D(300, 300, 1, 1); var multis = new TestMulti[1]; try { multis[0] = CreateMulti(map, new Point3D(301, 301, 0)); var enumerator = map.GetMultisInBounds(rect, makeBoundsInclusive: true).GetEnumerator(); Assert.True(enumerator.MoveNext()); Assert.Equal(multis[0], enumerator.Current); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_MapNullYieldsEmpty() { var enumerator = new Map.MultiBoundsEnumerable(null, Rectangle2D.Empty, false).GetEnumerator(); Assert.False(enumerator.MoveNext()); } [Fact] public void MultiEnumerator_ThrowsOnVersionChange() { var map = Map.Felucca; var rect = new Rectangle2D(400, 400, 16, 16); var multis = new[] { CreateMulti(map, new Point3D(405, 405, 0)), CreateMulti(map, new Point3D(406, 405, 0)) }; try { var enumerator = map.GetMultisInBounds(rect).GetEnumerator(); Assert.True(enumerator.MoveNext()); multis[1].Delete(); // Ref structs cannot be captured in lambdas, so we test the exception directly var exceptionThrown = false; try { enumerator.MoveNext(); } catch (InvalidOperationException) { exceptionThrown = true; } Assert.True(exceptionThrown, "Expected InvalidOperationException when collection version changes"); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_StepsAcrossSectors() { var map = Map.Felucca; var rect = new Rectangle2D(500, 500, Map.SectorSize * 2, Map.SectorSize * 2); var multis = new[] { CreateMulti(map, new Point3D(rect.X + 1, rect.Y + 1, 0)), CreateMulti(map, new Point3D(rect.X + Map.SectorSize + 1, rect.Y + 1, 0)), CreateMulti(map, new Point3D(rect.X + Map.SectorSize + 1, rect.Y + Map.SectorSize + 1, 0)) }; try { var result = new List(); foreach (var multi in map.GetMultisInBounds(rect)) { result.Add(multi); } Assert.Equal(multis, result); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_MapBoundsAreClamped() { var map = Map.Felucca; var width = map.Width; var height = map.Height; var rect = new Rectangle2D(width - Map.SectorSize - 2, height - Map.SectorSize - 2, Map.SectorSize * 2, Map.SectorSize * 2); var multis = new[] { CreateMulti(map, new Point3D(width - 2, height - 2, 0)) }; try { var enumerator = map.GetMultisInBounds(rect).GetEnumerator(); Assert.True(enumerator.MoveNext()); Assert.Equal(multis[0], enumerator.Current); Assert.False(enumerator.MoveNext()); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_GetMultisInRange() { var map = Map.Felucca; var center = new Point3D(600, 600, 0); var range = 5; var multis = new TestMulti[3]; try { multis[0] = CreateMulti(map, new Point3D(602, 602, 0)); // Within range multis[1] = CreateMulti(map, new Point3D(598, 598, 0)); // Within range multis[2] = CreateMulti(map, new Point3D(610, 610, 0)); // Outside range var found = new List(); foreach (var multi in map.GetMultisInRange(center, range)) { found.Add(multi); } Assert.Equal(2, found.Count); Assert.Contains(multis[0], found); Assert.Contains(multis[1], found); Assert.DoesNotContain(multis[2], found); } finally { DeleteAll(multis); } } [Fact] public void MultiSectorEnumerator_FiltersToSingleSector() { var map = Map.Felucca; var location = new Point3D(700, 700, 0); var multis = new TestMulti[2]; try { multis[0] = CreateMulti(map, location); multis[1] = CreateMulti(map, new Point3D(location.X + 1, location.Y, 0)); var found = new List(); foreach (var multi in map.GetMultisInSector(location)) { found.Add(multi); } // Both should be in the same sector Assert.Equal(2, found.Count); Assert.Contains(multis[0], found); Assert.Contains(multis[1], found); } finally { DeleteAll(multis); } } [Fact] public void MultiSectorEnumerator_DeletedMultisAreSkipped() { var map = Map.Felucca; var location = new Point3D(750, 750, 0); var multis = new TestMulti[3]; try { multis[0] = CreateMulti(map, location); multis[1] = CreateMulti(map, new Point3D(location.X + 1, location.Y, 0)); multis[2] = CreateMulti(map, new Point3D(location.X + 2, location.Y, 0)); multis[1].Delete(); var found = new List(); foreach (var multi in map.GetMultisInRange(location, 10)) { found.Add(multi); } Assert.Equal(new[] { multis[0], multis[2] }, found); } finally { DeleteAll(multis); } } [Fact] public void MultiSectorEnumerator_MapNullYieldsEmpty() { var enumerator = new Map.MultiSectorEnumerable(null, new Point2D(0, 0)).GetEnumerator(); Assert.False(enumerator.MoveNext()); } [Fact] public void MultiSectorEnumerator_UsesDifferentPointOverloads() { var map = Map.Felucca; var location = new Point3D(800, 800, 5); var multis = new TestMulti[1]; try { multis[0] = CreateMulti(map, location); // Test Point3D overload var found1 = new List(); foreach (var multi in map.GetMultisInSector(location)) { found1.Add(multi); } // Test (int, int) overload var found2 = new List(); foreach (var multi in map.GetMultisInSector(location.X, location.Y)) { found2.Add(multi); } // Test Point2D overload var found3 = new List(); foreach (var multi in map.GetMultisInSector(new Point2D(location.X, location.Y))) { found3.Add(multi); } Assert.Single(found1); Assert.Equal(multis[0], found1[0]); Assert.Equal(found1, found2); Assert.Equal(found1, found3); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_ZeroRangeReturnsOnlyCenter() { var map = Map.Felucca; var center = new Point3D(800, 800, 0); const int range = 0; var multis = new TestMulti[2]; try { multis[0] = CreateMulti(map, center); // Exact center multis[1] = CreateMulti(map, new Point3D(801, 800, 0)); // 1 tile away var found = new List(); foreach (var multi in map.GetMultisInRange(center, range)) { found.Add(multi); } Assert.Single(found); Assert.Equal(multis[0], found[0]); } finally { DeleteAll(multis); } } [Fact] public void MultiEnumerator_NegativeRangeCreates1x1Bounds() { var map = Map.Felucca; var center = new Point3D(850, 850, 0); const int range = -5; var multis = new TestMulti[2]; try { multis[0] = CreateMulti(map, center); multis[1] = CreateMulti(map, new Point3D(851, 850, 0)); // 1 tile away var found = new List(); foreach (var multi in map.GetMultisInRange(center, range)) { found.Add(multi); } // With negative range creating a 1x1 bounds, only exact center matches Assert.Single(found); Assert.Equal(multis[0], found[0]); } finally { DeleteAll(multis); } } private static TestMulti CreateMulti(Map map, Point3D location) { var multi = new TestMulti(); multi.MoveToWorld(location, map); return multi; } private static void DeleteAll(TestMulti[] multis) { for (var i = 0; i < multis.Length; i++) { multis[i]?.Delete(); } } // Test implementation of BaseMulti private class TestMulti : BaseMulti { public TestMulti() : base(0x1) { } } }