using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class LargeStoneTableEastAddon : BaseAddon { [Constructible] public LargeStoneTableEastAddon(int hue = 0) { AddComponent(new AddonComponent(0x1202), 0, 0, 0); AddComponent(new AddonComponent(0x1203), 0, 1, 0); AddComponent(new AddonComponent(0x1201), 0, 2, 0); Hue = hue; } public override BaseAddonDeed Deed => new LargeStoneTableEastDeed(); public override bool RetainDeedHue => true; } [SerializationGenerator(0, false)] public partial class LargeStoneTableEastDeed : BaseAddonDeed { [Constructible] public LargeStoneTableEastDeed() { } public override BaseAddon Addon => new LargeStoneTableEastAddon(Hue); public override int LabelNumber => 1044511; // large stone table (east) } }