using ModernUO.Serialization; namespace Server.Items { [SerializationGenerator(0, false)] public partial class MediumStoneTableEastAddon : BaseAddon { [Constructible] public MediumStoneTableEastAddon(int hue = 0) { AddComponent(new AddonComponent(0x1202), 0, 0, 0); AddComponent(new AddonComponent(0x1201), 0, 1, 0); Hue = hue; } public override BaseAddonDeed Deed => new MediumStoneTableEastDeed(); public override bool RetainDeedHue => true; } [SerializationGenerator(0, false)] public partial class MediumStoneTableEastDeed : BaseAddonDeed { [Constructible] public MediumStoneTableEastDeed() { } public override BaseAddon Addon => new MediumStoneTableEastAddon(Hue); public override int LabelNumber => 1044508; // stone table (east) } }