{ "version": 0, "type": "Server.Engines.PlayerMurderSystem.MurderContext", "properties": [ { "name": "ShortTermElapse", "type": "System.TimeSpan", "rule": "PrimitiveTypeMigrationRule" }, { "name": "LongTermElapse", "type": "System.TimeSpan", "rule": "PrimitiveTypeMigrationRule" }, { "name": "ShortTermMurders", "type": "int", "rule": "PrimitiveTypeMigrationRule", "ruleArguments": [ "" ] } ] }