/************************************************************************* * ModernUO * * Copyright 2019-2020 - ModernUO Development Team * * Email: hi@modernuo.com * * File: ServerConfiguration.cs * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * *************************************************************************/ using System; using System.Collections.Generic; using System.IO; using System.Net; using System.Text.Json.Serialization; using Server.Json; namespace Server { public static class ServerConfiguration { private const string m_RelPath = "Configuration/modernuo.json"; private static readonly string m_FilePath = Path.Join(Core.BaseDirectory, m_RelPath); private static ServerSettings m_Settings; private static bool m_Mocked; public static List DataDirectories => m_Settings.dataDirectories; public static List Listeners => m_Settings.listeners; public static string GetSetting(string key, string defaultValue) { m_Settings.settings.TryGetValue(key, out var value); return value ?? defaultValue; } public static int GetSetting(string key, int defaultValue) { m_Settings.settings.TryGetValue(key, out var strValue); return int.TryParse(strValue, out var value) ? value : defaultValue; } public static bool GetSetting(string key, bool defaultValue) { m_Settings.settings.TryGetValue(key, out var strValue); return bool.TryParse(strValue, out var value) ? value : defaultValue; } public static T GetSetting(string key, T defaultValue) where T : struct, Enum { m_Settings.settings.TryGetValue(key, out var strValue); return Enum.TryParse(strValue, out T value) ? value : defaultValue; } public static string GetOrUpdateSetting(string key, string defaultValue) { if (m_Settings.settings.TryGetValue(key, out var value)) { return value; } SetSetting(key, value = defaultValue); return value; } public static int GetOrUpdateSetting(string key, int defaultValue) { int value; if (m_Settings.settings.TryGetValue(key, out var strValue)) { value = int.TryParse(strValue, out value) ? value : defaultValue; } else { SetSetting(key, (value = defaultValue).ToString()); } return value; } public static bool GetOrUpdateSetting(string key, bool defaultValue) { bool value; if (m_Settings.settings.TryGetValue(key, out var strValue)) { value = bool.TryParse(strValue, out value) ? value : defaultValue; } else { SetSetting(key, (value = defaultValue).ToString()); } return value; } public static TimeSpan GetOrUpdateSetting(string key, TimeSpan defaultValue) { TimeSpan value; if (m_Settings.settings.TryGetValue(key, out var strValue)) { value = TimeSpan.TryParse(strValue, out value) ? value : defaultValue; } else { SetSetting(key, (value = defaultValue).ToString()); } return value; } public static T GetOrUpdateSetting(string key, T defaultValue) where T : struct, Enum { T value; if (m_Settings.settings.TryGetValue(key, out var strValue)) { value = Enum.TryParse(strValue, out value) ? value : defaultValue; } else { SetSetting(key, (value = defaultValue).ToString()); } return value; } public static void SetSetting(string key, string value) { m_Settings.settings[key] = value; Save(); } // If mock is enabled we skip the console readline. public static void Load(bool mocked = false) { m_Mocked = mocked; var updated = false; if (File.Exists(m_FilePath)) { Console.Write($"Core: Reading server configuration from {m_RelPath}..."); m_Settings = JsonConfig.Deserialize(m_FilePath); if (m_Settings == null) { Utility.PushColor(ConsoleColor.Red); Console.WriteLine("failed"); Utility.PopColor(); throw new Exception("Core: Server configuration failed to deserialize."); } Console.WriteLine("done"); } else { updated = true; m_Settings = new ServerSettings(); } if (mocked) { return; } if (m_Settings.dataDirectories.Count == 0) { updated = true; Utility.PushColor(ConsoleColor.DarkYellow); Console.WriteLine("Core: Server configuration is missing data directories."); Utility.PopColor(); m_Settings.dataDirectories.AddRange(GetDataDirectories()); } if (m_Settings.listeners.Count == 0) { updated = true; Utility.PushColor(ConsoleColor.DarkYellow); Console.WriteLine("Core: Server is missing socket listener IP addresses."); Utility.PopColor(); m_Settings.listeners.AddRange(GetListeners()); } if (updated) { Save(); Utility.PushColor(ConsoleColor.Green); Console.WriteLine($"Core: Server configuration saved to {m_RelPath}."); Utility.PopColor(); } } private static List GetDataDirectories() { Console.WriteLine("Please enter the absolute path to the Ultima Online data:"); var directories = new List(); do { Console.Write("{0}> ", directories.Count > 0 ? "[finish] " : " "); var directory = Console.ReadLine(); if (string.IsNullOrWhiteSpace(directory)) { break; } if (Directory.Exists(directory)) { directories.Add(directory); Console.WriteLine("Core: Path {0} added.", directory); } else { Console.WriteLine("Core: Path does not exist. ({0})"); } } while (true); return directories; } private static List GetListeners() { Console.WriteLine("Please enter the IP and ports to listen:"); Console.WriteLine(" - Only enter IP addresses directly bound to this machine"); Console.WriteLine(" - To listen to all IP addresses enter 0.0.0.0"); var ips = new List(); do { // IP:Port? Console.Write("[{0}]> ", ips.Count > 0 ? "finish" : "0.0.0.0:2593"); var ipStr = Console.ReadLine(); if (string.IsNullOrWhiteSpace(ipStr)) { break; } if (ipStr.IndexOf(':') == -1) { ipStr += ":2593"; } if (IPEndPoint.TryParse(ipStr, out var ip)) { ips.Add(ip); Console.WriteLine("Core: {0} added.", ipStr); } else { Console.WriteLine("Core: {0} is not a valid IP or port"); } } while (true); if (ips.Count == 0) { ips.Add(new IPEndPoint(IPAddress.Any, 2593)); } return ips; } public static void Save() { if (m_Mocked) { return; } JsonConfig.Serialize(m_FilePath, m_Settings); } internal class ServerSettings { [JsonPropertyName("dataDirectories")] public List dataDirectories { get; set; } = new List(); [JsonPropertyName("listeners")] public List listeners { get; set; } = new List(); [JsonPropertyName("settings")] public SortedDictionary settings { get; set; } = new SortedDictionary(); } } }