using System; using System.Collections.Generic; using Server.Commands; using Server.Network; namespace Server.Gumps { public class EditSkillGump : Gump { public static readonly bool OldStyle = PropsConfig.OldStyle; public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX; public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY; public static readonly int TextHue = PropsConfig.TextHue; public static readonly int TextOffsetX = PropsConfig.TextOffsetX; public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID; public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID; public static readonly int EntryGumpID = PropsConfig.EntryGumpID; public static readonly int BackGumpID = PropsConfig.BackGumpID; public static readonly int SetGumpID = PropsConfig.SetGumpID; public static readonly int SetWidth = PropsConfig.SetWidth; public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY; public static readonly int SetButtonID1 = PropsConfig.SetButtonID1; public static readonly int SetButtonID2 = PropsConfig.SetButtonID2; public static readonly int PrevWidth = PropsConfig.PrevWidth; public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY; public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1; public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2; public static readonly int NextWidth = PropsConfig.NextWidth; public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY; public static readonly int NextButtonID1 = PropsConfig.NextButtonID1; public static readonly int NextButtonID2 = PropsConfig.NextButtonID2; public static readonly int OffsetSize = PropsConfig.OffsetSize; public static readonly int EntryHeight = PropsConfig.EntryHeight; public static readonly int BorderSize = PropsConfig.BorderSize; private static readonly int EntryWidth = 160; private static readonly int TotalWidth = OffsetSize + EntryWidth + OffsetSize + SetWidth + OffsetSize; private static readonly int TotalHeight = OffsetSize + 2 * (EntryHeight + OffsetSize); private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize; private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize; private readonly Mobile m_From; private readonly SkillsGumpGroup m_Selected; private readonly Skill m_Skill; private readonly Mobile m_Target; public EditSkillGump(Mobile from, Mobile target, Skill skill, SkillsGumpGroup selected) : base( GumpOffsetX, GumpOffsetY ) { m_From = from; m_Target = target; m_Skill = skill; m_Selected = selected; var initialText = m_Skill.Base.ToString("F1"); AddPage(0); AddBackground(0, 0, BackWidth, BackHeight, BackGumpID); AddImageTiled( BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), TotalHeight, OffsetGumpID ); var x = BorderSize + OffsetSize; var y = BorderSize + OffsetSize; AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID); AddLabelCropped(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, skill.Name); x += EntryWidth + OffsetSize; if (SetGumpID != 0) { AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID); } x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; AddImageTiled(x, y, EntryWidth, EntryHeight, EntryGumpID); AddTextEntry(x + TextOffsetX, y, EntryWidth - TextOffsetX, EntryHeight, TextHue, 0, initialText); x += EntryWidth + OffsetSize; if (SetGumpID != 0) { AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID); } AddButton(x + SetOffsetX, y + SetOffsetY, SetButtonID1, SetButtonID2, 1); } public override void OnResponse(NetState sender, RelayInfo info) { if (info.ButtonID == 1) { try { if (m_From.AccessLevel >= AccessLevel.GameMaster) { var text = info.GetTextEntry(0); if (text != null) { m_Skill.Base = Convert.ToDouble(text.Text); CommandLogging.LogChangeProperty(m_From, m_Target, $"{m_Skill}.Base", m_Skill.Base.ToString()); } } else { m_From.SendMessage("You may not change that."); } m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected)); } catch { m_From.SendMessage("Bad format. ###.# expected."); m_From.SendGump(new EditSkillGump(m_From, m_Target, m_Skill, m_Selected)); } } else { m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected)); } } } public class SkillsGump : Gump { public static bool OldStyle = PropsConfig.OldStyle; public static readonly int GumpOffsetX = PropsConfig.GumpOffsetX; public static readonly int GumpOffsetY = PropsConfig.GumpOffsetY; public static readonly int TextHue = PropsConfig.TextHue; public static readonly int TextOffsetX = PropsConfig.TextOffsetX; public static readonly int OffsetGumpID = PropsConfig.OffsetGumpID; public static readonly int HeaderGumpID = PropsConfig.HeaderGumpID; public static readonly int EntryGumpID = PropsConfig.EntryGumpID; public static readonly int BackGumpID = PropsConfig.BackGumpID; public static readonly int SetGumpID = PropsConfig.SetGumpID; public static readonly int SetWidth = PropsConfig.SetWidth; public static readonly int SetOffsetX = PropsConfig.SetOffsetX, SetOffsetY = PropsConfig.SetOffsetY; public static readonly int SetButtonID1 = PropsConfig.SetButtonID1; public static readonly int SetButtonID2 = PropsConfig.SetButtonID2; public static readonly int PrevWidth = PropsConfig.PrevWidth; public static readonly int PrevOffsetX = PropsConfig.PrevOffsetX, PrevOffsetY = PropsConfig.PrevOffsetY; public static readonly int PrevButtonID1 = PropsConfig.PrevButtonID1; public static readonly int PrevButtonID2 = PropsConfig.PrevButtonID2; public static readonly int NextWidth = PropsConfig.NextWidth; public static readonly int NextOffsetX = PropsConfig.NextOffsetX, NextOffsetY = PropsConfig.NextOffsetY; public static readonly int NextButtonID1 = PropsConfig.NextButtonID1; public static readonly int NextButtonID2 = PropsConfig.NextButtonID2; public static readonly int OffsetSize = PropsConfig.OffsetSize; public static readonly int EntryHeight = PropsConfig.EntryHeight; public static readonly int BorderSize = PropsConfig.BorderSize; /* private static bool PrevLabel = OldStyle, NextLabel = OldStyle; private static readonly int PrevLabelOffsetX = PrevWidth + 1; private static readonly int PrevLabelOffsetY = 0; private static readonly int NextLabelOffsetX = -29; private static readonly int NextLabelOffsetY = 0; * */ private static readonly int NameWidth = 107; private static readonly int ValueWidth = 128; private static readonly int EntryCount = 15; private static readonly int TypeWidth = NameWidth + OffsetSize + ValueWidth; private static readonly int TotalWidth = OffsetSize + NameWidth + OffsetSize + ValueWidth + OffsetSize + SetWidth + OffsetSize; private static readonly int TotalHeight = OffsetSize + (EntryHeight + OffsetSize) * (EntryCount + 1); private static readonly int BackWidth = BorderSize + TotalWidth + BorderSize; private static readonly int BackHeight = BorderSize + TotalHeight + BorderSize; private static readonly int IndentWidth = 12; private readonly Mobile m_From; private readonly SkillsGumpGroup[] m_Groups; private readonly SkillsGumpGroup m_Selected; private readonly Mobile m_Target; public SkillsGump(Mobile from, Mobile target, SkillsGumpGroup selected = null) : base(GumpOffsetX, GumpOffsetY) { m_From = from; m_Target = target; m_Groups = SkillsGumpGroup.Groups; m_Selected = selected; var count = m_Groups.Length; if (selected != null) { count += selected.Skills.Length; } var totalHeight = OffsetSize + (EntryHeight + OffsetSize) * (count + 1); AddPage(0); AddBackground(0, 0, BackWidth, BorderSize + totalHeight + BorderSize, BackGumpID); AddImageTiled( BorderSize, BorderSize, TotalWidth - (OldStyle ? SetWidth + OffsetSize : 0), totalHeight, OffsetGumpID ); var x = BorderSize + OffsetSize; var y = BorderSize + OffsetSize; var emptyWidth = TotalWidth - PrevWidth - NextWidth - OffsetSize * 4 - (OldStyle ? SetWidth + OffsetSize : 0); if (OldStyle) { AddImageTiled(x, y, TotalWidth - OffsetSize * 3 - SetWidth, EntryHeight, HeaderGumpID); } else { AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID); } x += PrevWidth + OffsetSize; if (!OldStyle) { AddImageTiled( x - (OldStyle ? OffsetSize : 0), y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, HeaderGumpID ); } x += emptyWidth + OffsetSize; if (!OldStyle) { AddImageTiled(x, y, NextWidth, EntryHeight, HeaderGumpID); } for (var i = 0; i < m_Groups.Length; ++i) { x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; var group = m_Groups[i]; AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID); if (group == selected) { AddButton(x + PrevOffsetX, y + PrevOffsetY, 0x15E2, 0x15E6, GetButtonID(0, i)); } else { AddButton(x + PrevOffsetX, y + PrevOffsetY, 0x15E1, 0x15E5, GetButtonID(0, i)); } x += PrevWidth + OffsetSize; x -= OldStyle ? OffsetSize : 0; AddImageTiled(x, y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0), EntryHeight, EntryGumpID); AddLabel(x + TextOffsetX, y, TextHue, group?.Name ?? ""); x += emptyWidth + (OldStyle ? OffsetSize * 2 : 0); x += OffsetSize; if (SetGumpID != 0) { AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID); } if (group != selected) { continue; } var indentMaskX = BorderSize; var indentMaskY = y + EntryHeight + OffsetSize; for (var j = 0; j < group!.Skills.Length; ++j) { var sk = target.Skills[group.Skills[j]]; x = BorderSize + OffsetSize; y += EntryHeight + OffsetSize; x += OffsetSize; x += IndentWidth; AddImageTiled(x, y, PrevWidth, EntryHeight, HeaderGumpID); AddButton(x + PrevOffsetX, y + PrevOffsetY, 0x15E1, 0x15E5, GetButtonID(1, j)); x += PrevWidth + OffsetSize; x -= OldStyle ? OffsetSize : 0; AddImageTiled( x, y, emptyWidth + (OldStyle ? OffsetSize * 2 : 0) - OffsetSize - IndentWidth, EntryHeight, EntryGumpID ); AddLabel(x + TextOffsetX, y, TextHue, sk == null ? "(null)" : sk.Name); x += emptyWidth + (OldStyle ? OffsetSize * 2 : 0) - OffsetSize - IndentWidth; x += OffsetSize; if (SetGumpID != 0) { AddImageTiled(x, y, SetWidth, EntryHeight, SetGumpID); } if (sk != null) { int buttonID1, buttonID2; int xOffset, yOffset; switch (sk.Lock) { default: buttonID1 = 0x983; buttonID2 = 0x983; xOffset = 6; yOffset = 4; break; case SkillLock.Down: buttonID1 = 0x985; buttonID2 = 0x985; xOffset = 6; yOffset = 4; break; case SkillLock.Locked: buttonID1 = 0x82C; buttonID2 = 0x82C; xOffset = 5; yOffset = 2; break; } AddButton(x + xOffset, y + yOffset, buttonID1, buttonID2, GetButtonID(2, j)); y += 1; x -= OffsetSize; x -= 1; x -= 50; AddImageTiled(x, y, 50, EntryHeight - 2, OffsetGumpID); x += 1; y += 1; AddImageTiled(x, y, 48, EntryHeight - 4, EntryGumpID); AddLabelCropped( x + TextOffsetX, y - 1, 48 - TextOffsetX, EntryHeight - 3, TextHue, sk.Base.ToString("F1") ); y -= 2; } } AddImageTiled( indentMaskX, indentMaskY, IndentWidth + OffsetSize, group.Skills.Length * (EntryHeight + OffsetSize) - (i < m_Groups.Length - 1 ? OffsetSize : 0), BackGumpID + 4 ); } } public override void OnResponse(NetState sender, RelayInfo info) { var buttonID = info.ButtonID - 1; var index = buttonID / 3; var type = buttonID % 3; switch (type) { case 0: { if (index >= 0 && index < m_Groups.Length) { var newSelection = m_Groups[index]; if (m_Selected != newSelection) { m_From.SendGump(new SkillsGump(m_From, m_Target, newSelection)); } else { m_From.SendGump(new SkillsGump(m_From, m_Target)); } } break; } case 1: { if (m_Selected != null && index >= 0 && index < m_Selected.Skills.Length) { var sk = m_Target.Skills[m_Selected.Skills[index]]; if (sk != null) { if (m_From.AccessLevel >= AccessLevel.GameMaster) { m_From.SendGump(new EditSkillGump(m_From, m_Target, sk, m_Selected)); } else { m_From.SendMessage("You may not change that."); m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected)); } } else { m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected)); } } break; } case 2: { if (m_Selected != null && index >= 0 && index < m_Selected.Skills.Length) { var sk = m_Target.Skills[m_Selected.Skills[index]]; if (sk != null) { if (m_From.AccessLevel >= AccessLevel.GameMaster) { switch (sk.Lock) { case SkillLock.Up: sk.SetLockNoRelay(SkillLock.Down); sk.Update(); break; case SkillLock.Down: sk.SetLockNoRelay(SkillLock.Locked); sk.Update(); break; case SkillLock.Locked: sk.SetLockNoRelay(SkillLock.Up); sk.Update(); break; } } else { m_From.SendMessage("You may not change that."); } m_From.SendGump(new SkillsGump(m_From, m_Target, m_Selected)); } } break; } } } public int GetButtonID(int type, int index) => 1 + index * 3 + type; } public class SkillsGumpGroup { public SkillsGumpGroup(string name, SkillName[] skills) { Name = name; Skills = skills; Array.Sort(Skills, new SkillNameComparer()); } public string Name { get; } public SkillName[] Skills { get; } public static SkillsGumpGroup[] Groups { get; } = { new SkillsGumpGroup( "Crafting", new[] { SkillName.Alchemy, SkillName.Blacksmith, SkillName.Cartography, SkillName.Carpentry, SkillName.Cooking, SkillName.Fletching, SkillName.Inscribe, SkillName.Tailoring, SkillName.Tinkering, SkillName.Imbuing } ), new SkillsGumpGroup( "Bardic", new[] { SkillName.Discordance, SkillName.Musicianship, SkillName.Peacemaking, SkillName.Provocation } ), new SkillsGumpGroup( "Magical", new[] { SkillName.Chivalry, SkillName.EvalInt, SkillName.Magery, SkillName.MagicResist, SkillName.Meditation, SkillName.Necromancy, SkillName.SpiritSpeak, SkillName.Ninjitsu, SkillName.Bushido, SkillName.Spellweaving, SkillName.Mysticism } ), new SkillsGumpGroup( "Miscellaneous", new[] { SkillName.Camping, SkillName.Fishing, SkillName.Focus, SkillName.Healing, SkillName.Herding, SkillName.Lockpicking, SkillName.Lumberjacking, SkillName.Mining, SkillName.Snooping, SkillName.Veterinary } ), new SkillsGumpGroup( "Combat Ratings", new[] { SkillName.Archery, SkillName.Fencing, SkillName.Macing, SkillName.Parry, SkillName.Swords, SkillName.Tactics, SkillName.Wrestling, SkillName.Throwing } ), new SkillsGumpGroup( "Actions", new[] { SkillName.AnimalTaming, SkillName.Begging, SkillName.DetectHidden, SkillName.Hiding, SkillName.RemoveTrap, SkillName.Poisoning, SkillName.Stealing, SkillName.Stealth, SkillName.Tracking } ), new SkillsGumpGroup( "Lore & Knowledge", new[] { SkillName.Anatomy, SkillName.AnimalLore, SkillName.ArmsLore, SkillName.Forensics, SkillName.ItemID, SkillName.TasteID } ) }; private class SkillNameComparer : IComparer { public int Compare(SkillName a, SkillName b) { var aName = SkillInfo.Table[(int)a].Name; var bName = SkillInfo.Table[(int)b].Name; return string.CompareOrdinal(aName, bName); } } } }